In The Dark
About The Game
Find the exit on various maze levels touching the walls to discover where you are.
Game Made for Conclusion Project Course in Game Design degree
My role in the development
Game Designer, Level Designer, Game Programmer
What I did in the game
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I planned the initial game concept
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I programmed the first prototypes of the game until reaching the final version of the game
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I define design pillars to guide design decisions
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I designed several levels trying to bring a progression of challenges
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I applied playtests and I made adjustments from the feedbacks
Challenges
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Create mechanics that add to the game without conflicting with design pillars
Learnings
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Sometimes it's better to understand what makes the game fun before defining the design pillars well.
Where to find
https://romulof.itch.io/inthedark