Snook
About The Game
Snook is a "Snake"-like IO game, multiplayer game that is pioneering NFT game characters.
DISCLAIMER
I had no involvement in the monetization and conception of the P2E model of this game, having only worked on features related to the game's gameplay
My role in the development
Gameplay Designer
What I did in the game
-
I structured basic mechanics from the concepts presented by the client
-
Written the GDD documentation and the features of the initial version of the game
-
I choose the themes for the skins of the initial version of the game
-
I have worked on the balance of the gameplay variables of the initial version of the game
-
I have worked on the mockups of the UI of the initial version of the game
-
I defined the analytics events of the initial version of the game
-
Wrote the initial documentation for the mobile adaptation for the game
Challenges
-
Adapting the game design to the technologies that the game has
-
Plan the game design to be expansive
-
Work in constant contact with the customer in a different time zone
-
Work in a game that has a heavy focus on his economy
Learnings
-
Mathematical models are extremely necessary for the balance of the game complex like this
-
Stay flexible to possible changes in the game design following customer and/or public demands
-
Understand the focus of the game so that the game design is in agreement
-
Improve the project documentation to meet the team's needs
Where to find